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Updated 3mo ago

by WU-HAOTIAN34

2dimg2motion

Agent skill for converting 2D character into style-consistent transparent animation sequences and spritesheets for game engines | 用于将静态 2D 角色/物体图片,通过 agent 转化为一致的透明背景游戏动画序列帧。

Works with
  • Claude

214 GitHub stars (214)

+11 in 20 days

Stars gained per day · daily snapshots since Sep 26
Stars gained per day, Sep 26 to Oct 16: +11 in total; the busiest day was Sep 28 with +3 stars.Sep 27: 0 starsSep 28: +3 starsSep 29: +1 starsSep 30: +1 starsOct 1: +1 starsOct 2: +1 starsOct 3: +2 starsOct 4: +1 starsOct 5: 0 starsOct 6: −1 starsOct 7: +3 starsOct 8: +2 starsOct 9: +3 starsOct 10: −14 starsOct 11: +2 starsOct 12: 0 starsOct 13: +2 starsOct 14: −1 starsOct 15: +2 starsOct 16: +3 stars
Stars gained between daily snapshots
PeriodNew stars
Sep 270
Sep 28+3
Sep 29+1
Sep 30+1
Oct 1+1
Oct 2+1
Oct 3+2
Oct 4+1
Oct 50
Oct 6−1
Oct 7+3
Oct 8+2
Oct 9+3
Oct 10−14
Oct 11+2
Oct 120
Oct 13+2
Oct 14−1
Oct 15+2
Oct 16+3
  • 3 skills (3 skills found in its SKILL.md files)
  • 8 forks (8 forks)
  • 3mo ago last update (Last updated 3mo ago)

Install

Skills CLI

npx skills add WU-HAOTIAN34/2dimg2motion

Asks which skills and agents to install. Just one: npx skills add WU-HAOTIAN34/2dimg2motion --skill 2dimg2motion — add -g for every project.

Claude Code

git clone https://github.com/WU-HAOTIAN34/2dimg2motioncp -r "2dimg2motion" ~/.claude/skills/2dimg2motion

Copies the 2dimg2motion skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add WU-HAOTIAN34/2dimg2motion

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • 2dimg2motion

    Use when a user provides one baseline image and requests game animation frames, sprite sequences, attack/walk/idle/hit/death/casting motion, transparent PNG frames, a spritesheet, keyframe prompts, or consistent whole-character pose animation.

    SKILL.md on GitHub (opens in a new tab)
  • img2mo-learn

    Learn reusable 2D motion-generation knowledge from user-specified action resources with `/img2mo-learn <resource>`. Use when the user provides videos, extracted frame sequences, spritesheets, Spine assets, generated outputs, failed attempts, or reference motion folders and wants to summarize animation timing, pose beats, style traits, prompt patterns, extraction/cropping rules, or failure lessons…

    skills/img2mo-learn/SKILL.md on GitHub (opens in a new tab)
  • img2mo-std

    Standardize a 2D animation baseline image with `/img2mo-std xxx.png/pos`. Use when preparing a character, creature, prop, or weapon baseline before motion generation, especially if the source image is too large, tightly cropped, lacks transparent action margin, has a white background, or later walk/attack/idle frames show clipping, overlap, scale popping, or inconsistent character size.

    skills/img2mo-std/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.