Updated 9mo ago
by chongdashu
threejs-toonshooter
A vibe coded threejs shooter arena using threejs agent skills
80 GitHub stars (80)
+1 in 16 days
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| Oct 1 | 0 |
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| Oct 3 | +1 |
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- 1 skill (1 skills found in its SKILL.md files)
- 26 forks (26 forks)
- 9mo ago last update (Last updated 9mo ago)
Install
Skills CLI
npx skills add chongdashu/threejs-toonshooter
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/chongdashu/threejs-toonshootercp -r "threejs-toonshooter/.claude/skills/threejs-builder" ~/.claude/skills/
Copies the threejs-builder skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add chongdashu/threejs-toonshooter
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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threejs-builder
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.
.claude/skills/threejs-builder/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.