Updated 1d ago
by elithril
blender-kiln
Claude Code plugin that turns a text brief or a photo into a production-ready 3D asset through Blender: rebuilt by script, textured from CC0 scans, graded against the real object, optimized to GLB/FBX/USDZ, rigged and animated by subject. Runs on both Blender MCP servers.
46 GitHub stars (46)
+31 in 16 days
| Period | New stars |
|---|---|
| Oct 1 | 0 |
| Oct 2 | 0 |
| Oct 3 | +11 |
| Oct 4 | +3 |
| Oct 5 | 0 |
| Oct 6 | 0 |
| Oct 7 | 0 |
| Oct 8 | +1 |
| Oct 9 | 0 |
| Oct 10 | +11 |
| Oct 11 | 0 |
| Oct 12 | +1 |
| Oct 13 | +1 |
| Oct 14 | +1 |
| Oct 15 | +1 |
| Oct 16 | +1 |
- 1 skill (1 skills found in its SKILL.md files)
- 2 forks (2 forks)
- 1d ago last update (Last updated 1d ago)
Install
Skills CLI
npx skills add elithril/blender-kiln
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/elithril/blender-kilncp -r "blender-kiln" ~/.claude/skills/blender-kiln
Copies the kiln skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add elithril/blender-kiln
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
-
kiln
3D asset production pipeline via Blender MCP — sourcing, AI generation, cleanup, texturing, optimization, export. Batch mode for autonomous multi-asset production.
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.