Updated 3mo ago
by gavogavogavo
claude-sbox
Claude Code skill for s&box game development. Schema-verified API reference, 10 runnable examples, zero Unity hallucinations
46 GitHub stars (46)
Steady at 46 stars — no new stars in the 20 days since Sep 26.
- 1 skill (1 skills found in its SKILL.md files)
- 5 forks (5 forks)
- 3mo ago last update (Last updated 3mo ago)
Install
Skills CLI
npx skills add gavogavogavo/claude-sbox
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/gavogavogavo/claude-sboxcp -r "claude-sbox" ~/.claude/skills/claude-sbox
Copies the sbox skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add gavogavogavo/claude-sbox
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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sbox
Use when writing or modifying code for s&box, sbox, the Facepunch sandbox engine, or any Source 2 game project in C#. Triggers on mentions of s&box, sbox, sandbox game, Facepunch engine, Source 2 game, `.sbproj`, `.razor` with `PanelComponent`, `@inherits PanelComponent`, `Sandbox.Component`, `GameObject` + `Components.Get<T>`, `Scene.Trace`, `CharacterController` + `.Move()`, `SkinnedModelRender…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.