Updated 1d ago
by patch-gg
pixelfx
232 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
310 GitHub stars (310)
+310 in 2 days
| Period | New stars |
|---|---|
| Oct 31 | +214 |
- 1 skill (1 skills found in its SKILL.md files)
- 35 forks (35 forks)
- 1d ago last update (Last updated 1d ago)
Install
Skills CLI
npx skills add patch-gg/pixelfx
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/patch-gg/pixelfxcp -r "pixelfx/skills/pixelfx" ~/.claude/skills/
Copies the pixelfx skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add patch-gg/pixelfx
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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pixelfx
Make pixel art effects and sprite animations in code with the pixelfx library, which has 232 ready-made ones (fire, explosions, water, ice, lightning, sci-fi, melee, impacts, projectiles, spawn and death, arcane, holy, shadow, status, nature, weather, UI, pickups, transitions, critters) to drop into a game, recolor, export as sprite sheets or remix, plus a draft, render, look, refine loop that ma…
skills/pixelfx/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.