Updated 7mo ago
by rudybear
renderdoc-skill
A Claude Code skill for GPU frame debugging with RenderDoc via rdc-cli
213 GitHub stars (213)
+3 in 16 days
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- 1 skill (1 skills found in its SKILL.md files)
- 16 forks (16 forks)
- 7mo ago last update (Last updated 7mo ago)
Install
Skills CLI
npx skills add rudybear/renderdoc-skill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/rudybear/renderdoc-skillcp -r "renderdoc-skill/.claude/skills/renderdoc-gpu-debug" ~/.claude/skills/
Copies the renderdoc-gpu-debug skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add rudybear/renderdoc-skill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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renderdoc-gpu-debug
GPU frame debugging with RenderDoc via rdc-cli. Use this skill when the user mentions: GPU debugging, .rdc files, RenderDoc, shader issues, pipeline state, rendering artifacts, frame capture, shadow problems, visual glitches, draw calls, render targets, pixel history, texture inspection, depth buffer, blend state, rasterizer state, vertex shader, fragment shader, pixel shader, compute shader, mes…
.claude/skills/renderdoc-gpu-debug/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.