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Updated 2mo ago

by bigbossafman

VR-Mod-Vibecoding-Wizard

Turn a flat PC game into a full VR mod: 6DoF, motion controls, physics hands, holsters, reloads, IK body, in-VR settings menu. A Claude skill that interviews you, plans the build, and tracks bugs.

Works with
  • Claude
View on GitHub (opens in a new tab)

20 GitHub stars (20)

+10 in 23 days

Stars gained per day · daily snapshots since Oct 16
Stars gained per day, Oct 16 to Nov 8: +10 in total; the busiest day was Nov 3 with +3 stars.Oct 17: 0 starsOct 18: 0 starsOct 19: +1 starsOct 20: +1 starsOct 21: 0 starsOct 22: 0 starsOct 23: +1 starsOct 24: 0 starsOct 25: 0 starsOct 26: 0 starsOct 27: 0 starsOct 28: 0 starsOct 29: +1 starsOct 30: +1 starsOct 31: 0 starsNov 1: 0 starsNov 2: +1 starsNov 3: +3 starsNov 4: 0 starsNov 5: 0 starsNov 6: 0 starsNov 7: 0 starsNov 8: +1 stars
Stars gained between daily snapshots
PeriodNew stars
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Nov 8+1
  • 1 skill (1 skills found in its SKILL.md files)
  • 2 forks (2 forks)
  • 2mo ago last update (Last updated 2mo ago)

Install

Skills CLI

npx skills add bigbossafman/VR-Mod-Vibecoding-Wizard

Asks which agents to install it for. Add -g to install it for every project.

Claude Code

git clone https://github.com/bigbossafman/VR-Mod-Vibecoding-Wizardcp -r "VR-Mod-Vibecoding-Wizard/vr-mod-vibecoding-wizard" ~/.claude/skills/

Copies the vr-mod-vibecoding-wizard skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).

Plugin

/plugin marketplace add bigbossafman/VR-Mod-Vibecoding-Wizard

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • vr-mod-vibecoding-wizard

    Setup-wizard workflow for converting a flatscreen game into a full 6DoF motion-controlled VR mod, for total beginners or expert modders. Covers intake, game and framework research, build-on vs from-scratch, environment modes (agentic/desktop/chat), staged build with gates, stereo, camera, controllers, physics hands, holsters, reload, melee, IK, HUD/menus, in-VR settings, and a playtest/bug pipeli…

    vr-mod-vibecoding-wizard/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.