Updated 8mo ago
by chongdashu
threejs-capacitor-ios-game
A vibe coded mobile point and click adventure game using agent skills.
62 GitHub stars (62)
+2 in 30 days
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- 2 skills (2 skills found in its SKILL.md files)
- 21 forks (21 forks)
- 8mo ago last update (Last updated 8mo ago)
Install
Skills CLI
npx skills add chongdashu/threejs-capacitor-ios-game
Asks which skills and agents to install. Just one: npx skills add chongdashu/threejs-capacitor-ios-game --skill threejs-builder — add -g for every project.
Claude Code
git clone https://github.com/chongdashu/threejs-capacitor-ios-gamecp -r "threejs-capacitor-ios-game/.claude/skills/threejs-builder" ~/.claude/skills/
Copies the threejs-builder skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.
Plugin
/plugin marketplace add chongdashu/threejs-capacitor-ios-game
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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threejs-builder
Creates simple Three.js web apps with scene setup, lighting, geometries, materials animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.
.claude/skills/ on GitHub (opens in a new tab)threejs-builder/ SKILL.md -
threejs-capacitor-ios
Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assets_index animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.
.codex/skills/ on GitHub (opens in a new tab)threejs-capacitor-ios/ SKILL.md
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.