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Updated 3mo ago

by AshExplained

roblox-skills

34 Claude Code AI skills for Roblox game development: ideas, Luau architecture, gameplay systems, UX, economy, monetization, security, QA, publishing, and live ops.

Works with
  • Claude

21 GitHub stars (21)

+9 in 17 days

Stars gained per day · daily snapshots since Sep 30
Stars gained per day, Sep 30 to Oct 17: +9 in total; the busiest day was Oct 17 with +3 stars.Oct 1: 0 starsOct 2: +1 starsOct 3: 0 starsOct 4: +1 starsOct 5: +1 starsOct 6: 0 starsOct 7: 0 starsOct 8: +1 starsOct 9: 0 starsOct 10: 0 starsOct 11: 0 starsOct 12: +1 starsOct 13: 0 starsOct 14: 0 starsOct 15: 0 starsOct 16: +1 starsOct 17: +3 stars
Stars gained between daily snapshots
PeriodNew stars
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Oct 12+1
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Oct 17+3
  • 30 skills (30 skills found in its SKILL.md files)
  • 6 forks (6 forks)
  • 3mo ago last update (Last updated 3mo ago)

Install

Skills CLI

npx skills add AshExplained/roblox-skills

Asks which skills and agents to install. Just one: npx skills add AshExplained/roblox-skills --skill handoff — add -g for every project.

Claude Code

git clone https://github.com/AshExplained/roblox-skillscp -r "roblox-skills/handoff" ~/.claude/skills/

Copies the handoff skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add AshExplained/roblox-skills

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md — showing the first 30 of 40 files.

  • handoff

    Compact the current conversation into a durable handoff document for another agent or future session to pick up. Use when the user says "handoff", "handoff to /prototype", "summarize for next session", "another agent should continue", or when switching skills/sessions after substantial context has accumulated.

    handoff/SKILL.md on GitHub (opens in a new tab)
  • roblox-admin-tools-observability

    Design Roblox admin tools and observability systems. Use for safe grant/revoke tools, moderation commands, audit logs, live diagnostics, economy inspection, player support, operational dashboards, and abuse-resistant admin workflows.

    roblox-admin-tools-observability/SKILL.md on GitHub (opens in a new tab)
  • roblox-analytics-instrumentation

    Plan Roblox analytics instrumentation and event logging. Use for retention funnels, first-action timing, tutorial drop-off, economy events, monetization conversion, session milestones, progression analytics, A/B test planning, and live game KPI review.

    roblox-analytics-instrumentation/SKILL.md on GitHub (opens in a new tab)
  • roblox-animation-audio-feedback

    Improve Roblox feel through animation, audio, VFX, haptics-like feedback, reward juice, movement feel, combat feedback, UI transitions, emotes, and satisfying loop feedback without hurting mobile performance.

    roblox-animation-audio-feedback/SKILL.md on GitHub (opens in a new tab)
  • roblox-asset-pipeline

    Plan and execute Roblox asset workflows. Use for Creator Store search, inventory/group/universe assets, inserting assets, generated meshes, generated materials, procedural models, uploaded images, thumbnails, icons, decals, style consistency, import security audits, and asset performance budgets.

    roblox-asset-pipeline/SKILL.md on GitHub (opens in a new tab)
  • roblox-code-maintenance-refactor

    Maintain and refactor Roblox Luau code safely. Use for technical debt, dead code removal, module boundaries, naming cleanup, duplicate logic, dependency review, regression prevention, and long-term codebase health.

    roblox-code-maintenance-refactor/SKILL.md on GitHub (opens in a new tab)
  • roblox-combat-systems

    Design, implement, and review Roblox combat systems. Use for melee, ranged, abilities, cooldowns, hit detection, damage validation, status effects, enemy AI hooks, combat UI, balance knobs, VFX/SFX, and exploit-resistant remotes.

    roblox-combat-systems/SKILL.md on GitHub (opens in a new tab)
  • roblox-community-ops

    Manage Roblox community operations. Use for player feedback triage, bug reports, feature requests, moderation concerns, sentiment review, update communication, community-to-roadmap conversion, and long-term player trust.

    roblox-community-ops/SKILL.md on GitHub (opens in a new tab)
  • roblox-creator-store-security-audit

    Audit Roblox Creator Store, Toolbox, inventory, group, universe, package, model, UI, gameplay, plugin-like, and other third-party imported assets for malicious or risky scripts. Use whenever Claude imports, inserts, reviews, or trusts Creator Store assets, especially assets with Scripts, LocalScripts, ModuleScripts, hidden descendants, require calls, HTTP, DataStore, remote creation, obfuscated c…

    roblox-creator-store-security-audit/SKILL.md on GitHub (opens in a new tab)
  • roblox-datastore-persistence

    Design, implement, and review Roblox DataStore persistence. Use for save/load schemas, migrations, autosave, retries, player leave saves, server shutdown saves, rollback-safe state, profile locking, and data-loss debugging.

    roblox-datastore-persistence/SKILL.md on GitHub (opens in a new tab)
  • roblox-debugging-bugfix

    Debug and fix Roblox bugs through Studio MCP. Use for repro steps, console errors, script search/read/edit flow, broken UI, failed gameplay systems, data issues, remotes, regressions, root-cause reports, and post-fix verification.

    roblox-debugging-bugfix/SKILL.md on GitHub (opens in a new tab)
  • roblox-economy-balancing

    Balance Roblox economies and progression math. Use for currency sources and sinks, pricing, reward curves, upgrade costs, inflation control, event economies, progression pacing, premium offers, and profitability without pay-to-win pressure.

    roblox-economy-balancing/SKILL.md on GitHub (opens in a new tab)
  • roblox-game-development-lifecycle

    Orchestrate the full Roblox game development lifecycle. Use as the umbrella entrypoint for broad requests like create a Roblox game, build a new game, continue development, what should we do next, take this from idea to launch, make this game profitable, plan the roadmap, manage production, or maintain a live Roblox game. Routes to the right Roblox specialist skills by GDLC phase.

    roblox-game-development-lifecycle/SKILL.md on GitHub (opens in a new tab)
  • roblox-game-ideas

    Generate or evaluate Roblox game ideas using retention, social, monetization, mobile-first, and first-session best practices. Use when pitching concepts, choosing a game direction, or improving a core loop.

    roblox-game-ideas/SKILL.md on GitHub (opens in a new tab)
  • roblox-game-ux

    Design and critique Roblox game UX, HUDs, menus, onboarding, mobile controls, and progression surfaces. Use when making a Roblox experience feel clear, fast, touch-friendly, and retention-aware.

    roblox-game-ux/SKILL.md on GitHub (opens in a new tab)
  • roblox-genre-patterns

    Apply Roblox genre-specific design patterns. Use for simulator, tycoon, obby, RPG, adventure, pet collector, tower defense, survival, horror, battlegrounds, roleplay, racing, and hybrid genre planning from idea to live ops.

    roblox-genre-patterns/SKILL.md on GitHub (opens in a new tab)
  • roblox-growth-marketing

    Plan Roblox growth marketing and user acquisition. Use for launch campaigns, Roblox sponsored ads, trailers, TikTok/YouTube/influencer outreach, social promotion, creative testing, update promotion, acquisition funnels, retention-aware growth loops, and launch-day push planning.

    roblox-growth-marketing/SKILL.md on GitHub (opens in a new tab)
  • roblox-liveops-roadmap

    Plan Roblox live ops, update cadence, event systems, retention milestones, roadmap checkboxes, approval gates, content pacing, Day-1/Day-3/Day-7 hooks, quests, rewards, and release-ready task sequencing.

    roblox-liveops-roadmap/SKILL.md on GitHub (opens in a new tab)
  • roblox-localization-accessibility

    Improve Roblox localization and accessibility readiness. Use for UI text scaling, language-ready copy, icon clarity, color contrast, younger-player comprehension, readable HUDs, input accessibility, and reducing text-heavy onboarding.

    roblox-localization-accessibility/SKILL.md on GitHub (opens in a new tab)
  • roblox-luau-architecture

    Design, inspect, and refactor Roblox Luau game architecture. Use for ModuleScript/service boundaries, client-server flow, RemoteEvents/RemoteFunctions, ReplicatedStorage organization, reusable systems, script placement, and safe Studio MCP code-edit workflows.

    roblox-luau-architecture/SKILL.md on GitHub (opens in a new tab)
  • roblox-mobile-playtest

    Playtest and QA Roblox experiences for mobile and tablet. Use for device simulator checks, touch controls, safe areas, thumb zones, text readability, orientation, HUD overlap, first-action friction, and mobile performance verification through Studio MCP.

    roblox-mobile-playtest/SKILL.md on GitHub (opens in a new tab)
  • roblox-monetization-optimization

    Optimize Roblox monetization strategy. Use for game passes, developer products, bundles, store UX, pricing ladders, premium anchors, cosmetics, conversion experiments, offer placement, revenue analysis, and fair non-pay-to-win monetization.

    roblox-monetization-optimization/SKILL.md on GitHub (opens in a new tab)
  • roblox-performance-optimization

    Analyze and optimize Roblox scene and script performance. Use for mobile frame rate, memory, instance count, rendering cost, physics, particles, lighting, asset budgets, streaming, leaks, and using the rbx-scene-analysis workflow.

    roblox-performance-optimization/SKILL.md on GitHub (opens in a new tab)
  • roblox-playtest-qa

    Playtest Roblox experiences through Studio MCP with attention to first-session fun, mobile UX, console errors, progression, social hooks, performance, and exploit-sensitive flows.

    roblox-playtest-qa/SKILL.md on GitHub (opens in a new tab)
  • roblox-policy-compliance

    Review Roblox platform policy and compliance risk. Use for Community Standards, advertising rules, Roblox Economy rules, paid random rewards or gacha odds disclosure, maturity and age labels, IP, privacy, off-platform links, scams, moderation risk, and pre-publish compliance checks.

    roblox-policy-compliance/SKILL.md on GitHub (opens in a new tab)
  • roblox-publishing-discovery

    Prepare Roblox games for publishing and discovery. Use for icon, thumbnail, name, description, store copy, launch positioning, genre fit, CTR improvement, first impression review, and pre-launch page readiness.

    roblox-publishing-discovery/SKILL.md on GitHub (opens in a new tab)
  • roblox-quest-progression-systems

    Design and implement Roblox quests, achievements, collections, unlocks, prestige, daily/weekly goals, progression pacing, reward claims, and objective tracking. Use for short-term and long-term goals tied to retention.

    roblox-quest-progression-systems/SKILL.md on GitHub (opens in a new tab)
  • roblox-release-operations

    Run Roblox release operations. Use for pre-publish checklists, smoke tests, release notes, staged rollout thinking, rollback plans, live issue response, release gates, version readiness, and post-release monitoring.

    roblox-release-operations/SKILL.md on GitHub (opens in a new tab)
  • roblox-retention-monetization

    Plan Roblox retention, progression, live ops, and fair monetization systems. Use when designing daily rewards, content pacing, economy, game passes, developer products, cosmetics, events, or anti-pay-to-win strategy.

    roblox-retention-monetization/SKILL.md on GitHub (opens in a new tab)
  • roblox-security-economy

    Build and review Roblox security-sensitive economy systems. Use for currency, inventory, DataStores, trading, purchases, rewards, anti-dupe logic, RemoteEvent validation, server authority, receipt handling, and exploit-resistant progression.

    roblox-security-economy/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.