Updated 3mo ago
by AshExplained
roblox-skills
34 Claude Code AI skills for Roblox game development: ideas, Luau architecture, gameplay systems, UX, economy, monetization, security, QA, publishing, and live ops.
21 GitHub stars (21)
+9 in 17 days
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- 30 skills (30 skills found in its SKILL.md files)
- 6 forks (6 forks)
- 3mo ago last update (Last updated 3mo ago)
Install
Skills CLI
npx skills add AshExplained/roblox-skills
Asks which skills and agents to install. Just one: npx skills add AshExplained/roblox-skills --skill handoff — add -g for every project.
Claude Code
git clone https://github.com/AshExplained/roblox-skillscp -r "roblox-skills/handoff" ~/.claude/skills/
Copies the handoff skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.
Plugin
/plugin marketplace add AshExplained/roblox-skills
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md — showing the first 30 of 40 files.
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handoff
Compact the current conversation into a durable handoff document for another agent or future session to pick up. Use when the user says "handoff", "handoff to /prototype", "summarize for next session", "another agent should continue", or when switching skills/sessions after substantial context has accumulated.
handoff/SKILL.md on GitHub (opens in a new tab) -
roblox-admin-tools-observability
Design Roblox admin tools and observability systems. Use for safe grant/revoke tools, moderation commands, audit logs, live diagnostics, economy inspection, player support, operational dashboards, and abuse-resistant admin workflows.
roblox-admin-tools-observability/SKILL.md on GitHub (opens in a new tab) -
roblox-analytics-instrumentation
Plan Roblox analytics instrumentation and event logging. Use for retention funnels, first-action timing, tutorial drop-off, economy events, monetization conversion, session milestones, progression analytics, A/B test planning, and live game KPI review.
roblox-analytics-instrumentation/SKILL.md on GitHub (opens in a new tab) -
roblox-animation-audio-feedback
Improve Roblox feel through animation, audio, VFX, haptics-like feedback, reward juice, movement feel, combat feedback, UI transitions, emotes, and satisfying loop feedback without hurting mobile performance.
roblox-animation-audio-feedback/SKILL.md on GitHub (opens in a new tab) -
roblox-asset-pipeline
Plan and execute Roblox asset workflows. Use for Creator Store search, inventory/group/universe assets, inserting assets, generated meshes, generated materials, procedural models, uploaded images, thumbnails, icons, decals, style consistency, import security audits, and asset performance budgets.
roblox-asset-pipeline/SKILL.md on GitHub (opens in a new tab) -
roblox-code-maintenance-refactor
Maintain and refactor Roblox Luau code safely. Use for technical debt, dead code removal, module boundaries, naming cleanup, duplicate logic, dependency review, regression prevention, and long-term codebase health.
roblox-code-maintenance-refactor/SKILL.md on GitHub (opens in a new tab) -
roblox-combat-systems
Design, implement, and review Roblox combat systems. Use for melee, ranged, abilities, cooldowns, hit detection, damage validation, status effects, enemy AI hooks, combat UI, balance knobs, VFX/SFX, and exploit-resistant remotes.
roblox-combat-systems/SKILL.md on GitHub (opens in a new tab) -
roblox-community-ops
Manage Roblox community operations. Use for player feedback triage, bug reports, feature requests, moderation concerns, sentiment review, update communication, community-to-roadmap conversion, and long-term player trust.
roblox-community-ops/SKILL.md on GitHub (opens in a new tab) -
roblox-creator-store-security-audit
Audit Roblox Creator Store, Toolbox, inventory, group, universe, package, model, UI, gameplay, plugin-like, and other third-party imported assets for malicious or risky scripts. Use whenever Claude imports, inserts, reviews, or trusts Creator Store assets, especially assets with Scripts, LocalScripts, ModuleScripts, hidden descendants, require calls, HTTP, DataStore, remote creation, obfuscated c…
roblox-creator-store-security-audit/SKILL.md on GitHub (opens in a new tab) -
roblox-datastore-persistence
Design, implement, and review Roblox DataStore persistence. Use for save/load schemas, migrations, autosave, retries, player leave saves, server shutdown saves, rollback-safe state, profile locking, and data-loss debugging.
roblox-datastore-persistence/SKILL.md on GitHub (opens in a new tab) -
roblox-debugging-bugfix
Debug and fix Roblox bugs through Studio MCP. Use for repro steps, console errors, script search/read/edit flow, broken UI, failed gameplay systems, data issues, remotes, regressions, root-cause reports, and post-fix verification.
roblox-debugging-bugfix/SKILL.md on GitHub (opens in a new tab) -
roblox-economy-balancing
Balance Roblox economies and progression math. Use for currency sources and sinks, pricing, reward curves, upgrade costs, inflation control, event economies, progression pacing, premium offers, and profitability without pay-to-win pressure.
roblox-economy-balancing/SKILL.md on GitHub (opens in a new tab) -
roblox-game-development-lifecycle
Orchestrate the full Roblox game development lifecycle. Use as the umbrella entrypoint for broad requests like create a Roblox game, build a new game, continue development, what should we do next, take this from idea to launch, make this game profitable, plan the roadmap, manage production, or maintain a live Roblox game. Routes to the right Roblox specialist skills by GDLC phase.
roblox-game-development-lifecycle/SKILL.md on GitHub (opens in a new tab) -
roblox-game-ideas
Generate or evaluate Roblox game ideas using retention, social, monetization, mobile-first, and first-session best practices. Use when pitching concepts, choosing a game direction, or improving a core loop.
roblox-game-ideas/SKILL.md on GitHub (opens in a new tab) -
roblox-game-ux
Design and critique Roblox game UX, HUDs, menus, onboarding, mobile controls, and progression surfaces. Use when making a Roblox experience feel clear, fast, touch-friendly, and retention-aware.
roblox-game-ux/SKILL.md on GitHub (opens in a new tab) -
roblox-genre-patterns
Apply Roblox genre-specific design patterns. Use for simulator, tycoon, obby, RPG, adventure, pet collector, tower defense, survival, horror, battlegrounds, roleplay, racing, and hybrid genre planning from idea to live ops.
roblox-genre-patterns/SKILL.md on GitHub (opens in a new tab) -
roblox-growth-marketing
Plan Roblox growth marketing and user acquisition. Use for launch campaigns, Roblox sponsored ads, trailers, TikTok/YouTube/influencer outreach, social promotion, creative testing, update promotion, acquisition funnels, retention-aware growth loops, and launch-day push planning.
roblox-growth-marketing/SKILL.md on GitHub (opens in a new tab) -
roblox-liveops-roadmap
Plan Roblox live ops, update cadence, event systems, retention milestones, roadmap checkboxes, approval gates, content pacing, Day-1/Day-3/Day-7 hooks, quests, rewards, and release-ready task sequencing.
roblox-liveops-roadmap/SKILL.md on GitHub (opens in a new tab) -
roblox-localization-accessibility
Improve Roblox localization and accessibility readiness. Use for UI text scaling, language-ready copy, icon clarity, color contrast, younger-player comprehension, readable HUDs, input accessibility, and reducing text-heavy onboarding.
roblox-localization-accessibility/SKILL.md on GitHub (opens in a new tab) -
roblox-luau-architecture
Design, inspect, and refactor Roblox Luau game architecture. Use for ModuleScript/service boundaries, client-server flow, RemoteEvents/RemoteFunctions, ReplicatedStorage organization, reusable systems, script placement, and safe Studio MCP code-edit workflows.
roblox-luau-architecture/SKILL.md on GitHub (opens in a new tab) -
roblox-mobile-playtest
Playtest and QA Roblox experiences for mobile and tablet. Use for device simulator checks, touch controls, safe areas, thumb zones, text readability, orientation, HUD overlap, first-action friction, and mobile performance verification through Studio MCP.
roblox-mobile-playtest/SKILL.md on GitHub (opens in a new tab) -
roblox-monetization-optimization
Optimize Roblox monetization strategy. Use for game passes, developer products, bundles, store UX, pricing ladders, premium anchors, cosmetics, conversion experiments, offer placement, revenue analysis, and fair non-pay-to-win monetization.
roblox-monetization-optimization/SKILL.md on GitHub (opens in a new tab) -
roblox-performance-optimization
Analyze and optimize Roblox scene and script performance. Use for mobile frame rate, memory, instance count, rendering cost, physics, particles, lighting, asset budgets, streaming, leaks, and using the rbx-scene-analysis workflow.
roblox-performance-optimization/SKILL.md on GitHub (opens in a new tab) -
roblox-playtest-qa
Playtest Roblox experiences through Studio MCP with attention to first-session fun, mobile UX, console errors, progression, social hooks, performance, and exploit-sensitive flows.
roblox-playtest-qa/SKILL.md on GitHub (opens in a new tab) -
roblox-policy-compliance
Review Roblox platform policy and compliance risk. Use for Community Standards, advertising rules, Roblox Economy rules, paid random rewards or gacha odds disclosure, maturity and age labels, IP, privacy, off-platform links, scams, moderation risk, and pre-publish compliance checks.
roblox-policy-compliance/SKILL.md on GitHub (opens in a new tab) -
roblox-publishing-discovery
Prepare Roblox games for publishing and discovery. Use for icon, thumbnail, name, description, store copy, launch positioning, genre fit, CTR improvement, first impression review, and pre-launch page readiness.
roblox-publishing-discovery/SKILL.md on GitHub (opens in a new tab) -
roblox-quest-progression-systems
Design and implement Roblox quests, achievements, collections, unlocks, prestige, daily/weekly goals, progression pacing, reward claims, and objective tracking. Use for short-term and long-term goals tied to retention.
roblox-quest-progression-systems/SKILL.md on GitHub (opens in a new tab) -
roblox-release-operations
Run Roblox release operations. Use for pre-publish checklists, smoke tests, release notes, staged rollout thinking, rollback plans, live issue response, release gates, version readiness, and post-release monitoring.
roblox-release-operations/SKILL.md on GitHub (opens in a new tab) -
roblox-retention-monetization
Plan Roblox retention, progression, live ops, and fair monetization systems. Use when designing daily rewards, content pacing, economy, game passes, developer products, cosmetics, events, or anti-pay-to-win strategy.
roblox-retention-monetization/SKILL.md on GitHub (opens in a new tab) -
roblox-security-economy
Build and review Roblox security-sensitive economy systems. Use for currency, inventory, DataStores, trading, purchases, rewards, anti-dupe logic, RemoteEvent validation, server authority, receipt handling, and exploit-resistant progression.
roblox-security-economy/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.