Updated 8mo ago
by CK42BB
procedural-clouds-threejs
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
49 GitHub stars (49)
+2 in 16 days
| Period | New stars |
|---|---|
| Oct 1 | +1 |
| Oct 2 | 0 |
| Oct 3 | 0 |
| Oct 4 | 0 |
| Oct 5 | 0 |
| Oct 6 | 0 |
| Oct 7 | 0 |
| Oct 8 | 0 |
| Oct 9 | 0 |
| Oct 10 | 0 |
| Oct 11 | 0 |
| Oct 12 | +1 |
| Oct 13 | 0 |
| Oct 14 | 0 |
| Oct 15 | 0 |
| Oct 16 | 0 |
- 1 skill (1 skills found in its SKILL.md files)
- 6 forks (6 forks)
- 8mo ago last update (Last updated 8mo ago)
Install
Skills CLI
npx skills add CK42BB/procedural-clouds-threejs
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/CK42BB/procedural-clouds-threejscp -r "procedural-clouds-threejs" ~/.claude/skills/procedural-clouds-threejs
Copies the procedural-clouds skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add CK42BB/procedural-clouds-threejs
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
-
procedural-clouds
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks. Covers all 10 major cloud genera (cumulus, stratus, cirrus, cumulonimbus, stratocumulus, altocumulus, altostratus, nimbostratus, cirrostratus, cirrocumulus) with physically-inspired lighting including silver linings, god rays, sunset coloring, and Mie/Rayleigh scattering approximation.…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.