Updated 1w ago
by SyphoDev-yt
roblox-ai-skills
Free Claude Code skills for making Roblox games with AI: code, UI, maps, 3D models, VFX, SFX, animation. From the SyphoDev YouTube channel.
23 GitHub stars (23)
+23 in 9 days
- 11 skills (11 skills found in its SKILL.md files)
- 6 forks (6 forks)
- 1w ago last update (Last updated 1w ago)
Install
Skills CLI
npx skills add SyphoDev-yt/roblox-ai-skills
Asks which skills and agents to install. Just one: npx skills add SyphoDev-yt/roblox-ai-skills --skill create-roblox-game — add -g for every project.
Claude Code
git clone https://github.com/SyphoDev-yt/roblox-ai-skillscp -r "roblox-ai-skills/skills/create-roblox-game" ~/.claude/skills/
Copies the create-roblox-game skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.
Plugin
/plugin marketplace add SyphoDev-yt/roblox-ai-skills
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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create-roblox-game
Take a Roblox game from a genre to something built, assembled, playable and published, ONE SECTION PER SESSION - research and plan, code, art, animation and sound, playtest, publish - with a HANDOFF.md between sessions so the chat can be cleared after each approved section. Drives the whole toolchain - market research, a design contract, the code project, map, meshes, textures, UI, animation, VFX…
skills/create-roblox-game/SKILL.md on GitHub (opens in a new tab) -
roblox-3d-model
Generate game-ready 3D models for Roblox from text prompts, headlessly and end to end, one asset or a whole batch - text to a VERIFIED 2D concept image, image to a high-poly mesh with Hi3DGen (on Kaggle for volume, or a HuggingFace Space for one-offs), then headless Blender weld + decimate + UV + normal bake to a Roblox-legal MeshPart. GEOMETRY AND COLOUR BOTH WORK as of 2026-08-26 - colour is PA…
skills/roblox-3d-model/SKILL.md on GitHub (opens in a new tab) -
roblox-animation
Author Roblox character animations (R15 or R6) headlessly in Blender from a JSON pose spec, verify them by rendering contact sheets and GIFs and match a reference pose. Use this whenever the user wants to make, generate, or automate a Roblox animation — a punch, swing, emote, idle, walk, death, tool action — or wants an animation built to match a reference pose, or asks to animate a .blend rig wi…
skills/roblox-animation/SKILL.md on GitHub (opens in a new tab) -
roblox-build-orchestrator
Runs a Roblox game build pipeline as a timed, logged run (market research, design, code, 3D/materials/UI/animation/VFX/SFX, assembly, playtest, publish), fans the asset block out to subagents while keeping every Studio write on one thread, enforces the write boundary, and keeps a timestamped ledger of stalls, fallbacks and interventions with a debts gate so a run cannot end with known defects. Us…
skills/roblox-build-orchestrator/SKILL.md on GitHub (opens in a new tab) -
roblox-code
Write the Luau for a Roblox game the way it survives contact with a real playtest - server-authoritative, Knit services and controllers, plain RemoteEvents, every tunable in Config, every rule that can be pure written as a pure Core module with a headless spec - and PROVE it on disk before Studio ever sees it, through four gates (rojo build, lune run test, selene, stylua) that run in about a seco…
skills/roblox-code/SKILL.md on GitHub (opens in a new tab) -
roblox-map
Build and PROVE Roblox maps, levels and arenas headlessly from a JSON spec - greybox decks, cover, ledges, ramps, stairs, spawns, kill planes, and organic smooth-voxel terrain with beaches, cliffs, roads, caves and tides - emitting an annotated plan PNG, a physics-checked verification report, and either a Luau builder or an .rbxmx, all from ONE resolved tree so the plan cannot drift from what shi…
skills/roblox-map/SKILL.md on GitHub (opens in a new tab) -
roblox-sfx
Source, verify and wire the sound for a Roblox game from the Creator Store by asset id - footsteps, gunshots, animal calls, UI clicks, ambience, music - with no upload, no Open Cloud audio quota and no API key. Searches the same unauthenticated toolbox endpoints Studio's own audio tab uses, then PROVES each candidate in Studio (IsLoaded plus a measured Sound.TimeLength) before anything is chosen,…
skills/roblox-sfx/SKILL.md on GitHub (opens in a new tab) -
roblox-skills-setup
Set up the free Roblox game-creation skills on THIS machine - check which tools are installed (Python, Rojo, Wally, Lune, Selene, StyLua, Blender, the Roblox Studio MCP), walk the user through anything missing, then write each skill's personal LOCAL.md (folders, tool paths, rig file, VFX library location, env var names for keys) by asking the user and auto-detecting what it can, and finish with a…
skills/roblox-skills-setup/SKILL.md on GitHub (opens in a new tab) -
roblox-texture-gen
Generate free AI textures/skins (camo, gold plated, carbon fiber, rust, etc.) for Roblox game assets like guns, weapons, tools, or any part/mesh, and apply them automatically inside Roblox Studio through the official Roblox Studio MCP — no manual clicking through Studio's Texture Generator plugin required. Use this whenever the user wants to texture, skin, retexture, or reskin a Roblox model/mesh…
skills/roblox-texture-gen/SKILL.md on GitHub (opens in a new tab) -
roblox-ui
Build Roblox game UI headlessly - HUD overlays, shops, inventories, quest lists, settings - from a JSON spec, and generate the icon set that goes in it. Emits a PNG mockup, a Rojo .model.json and a Luau builder from ONE resolved tree, so the preview cannot drift from what ships. Use whenever the user wants a Roblox GUI, menu, shop UI, HUD, inventory screen or UI mockup made rather than clicked to…
skills/roblox-ui/SKILL.md on GitHub (opens in a new tab) -
roblox-vfx
Harvest free Creator Store VFX packs, which you have taken into your own Roblox account, into your own searchable library of portable JSON particle recipes by reading every emitter property out of Studio, then classify, find, curate and emit them as a Luau runtime module (VFXKit) that builds them on any part with scale and tint. No effects ship with this skill, only the tooling. Verified by phase…
skills/roblox-vfx/SKILL.md on GitHub (opens in a new tab)
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Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.