Updated 2mo ago
by XiaoboooOvO
VRChatEditorSkill
一个用于 Codex 的 VRC SDK Unity 项目读取 Skill。它帮助 Codex 在不破坏项目的前提下,定位 Avatar 场景、解析 Unity 资源引用,并检查 VRC Avatar 的层级和配置。
56 GitHub stars (56)
+11 in 16 days
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- 1 skill (1 skills found in its SKILL.md files)
- 0 forks (0 forks)
- 2mo ago last update (Last updated 2mo ago)
Install
Skills CLI
npx skills add XiaoboooOvO/VRChatEditorSkill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/XiaoboooOvO/VRChatEditorSkillcp -r "VRChatEditorSkill" ~/.claude/skills/VRChatEditorSkill
Copies the inspect-vrchat-avatar-project skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add XiaoboooOvO/VRChatEditorSkill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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inspect-vrchat-avatar-project
Inspect, diagnose, document, and explain VRChat Avatar SDK Unity projects with a toolchain-confirmation gate, player-menu-first baseline audit, durable project documentation, and evidence-led scope control across serialized source assets, Unity-resolved state, provider or NDMF output, SDK builds, and runtime validation. Use only for VRChat Avatar work when Codex receives a new avatar, must confir…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.