Updated 3mo ago
by arjun988
blender-skills
94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.
311 GitHub stars (311)
+83 in 20 days
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| Sep 27 | +1 |
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- 30 skills (30 skills found in its SKILL.md files)
- 18 forks (18 forks)
- 3mo ago last update (Last updated 3mo ago)
Install
Skills CLI
npx skills add arjun988/blender-skills
Asks which skills and agents to install. Just one: npx skills add arjun988/blender-skills --skill analog-found-footage-horror — add -g for every project.
Claude Code
git clone https://github.com/arjun988/blender-skillscp -r "blender-skills/.claude/skills/analog-found-footage-horror" ~/.claude/skills/
Copies the analog-found-footage-horror skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.
Plugin
/plugin marketplace add arjun988/blender-skills
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md — showing the first 30 of 188 files.
-
analog-found-footage-horror
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
.claude/skills/analog-found-footage-horror/SKILL.md on GitHub (opens in a new tab) -
animation
Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.
.claude/skills/animation/SKILL.md on GitHub (opens in a new tab) -
anime-style
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
.claude/skills/anime-style/SKILL.md on GitHub (opens in a new tab) -
apocalypse-worlds
Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.
.claude/skills/apocalypse-worlds/SKILL.md on GitHub (opens in a new tab) -
archviz
Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.
.claude/skills/archviz/SKILL.md on GitHub (opens in a new tab) -
asset-optimization
Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before export on all production assets via MCP.
.claude/skills/asset-optimization/SKILL.md on GitHub (opens in a new tab) -
biome-worlds
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
.claude/skills/biome-worlds/SKILL.md on GitHub (opens in a new tab) -
blender-director
Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.
.claude/skills/blender-director/SKILL.md on GitHub (opens in a new tab) -
blender-modeler
Core Blender modeling specialist for Edit Mode, modifiers, collections, precision modeling, and scene organization. Use for general 3D modeling, blockouts, cleanup, non-destructive workflows, and scene structure in Blender via MCP.
.claude/skills/blender-modeler/SKILL.md on GitHub (opens in a new tab) -
body-horror-style
Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.
.claude/skills/body-horror-style/SKILL.md on GitHub (opens in a new tab) -
brutalist-mood
Brutalist and concrete-monument mood direction for Blender architecture and scenes with raw concrete, monumental scale, and austere composition.
.claude/skills/brutalist-mood/SKILL.md on GitHub (opens in a new tab) -
camera-cinematography
Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.
.claude/skills/camera-cinematography/SKILL.md on GitHub (opens in a new tab) -
cartoon-style
Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
.claude/skills/cartoon-style/SKILL.md on GitHub (opens in a new tab) -
character-archetypes
Character archetype art direction for Blender covering fantasy races, horror creatures, roles (knight, assassin, detective), and body types (mecha, android, chibi, etc.).
.claude/skills/character-archetypes/SKILL.md on GitHub (opens in a new tab) -
character-artist
AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.
.claude/skills/character-artist/SKILL.md on GitHub (opens in a new tab) -
chibi-style
Chibi and SD proportion art direction for Blender characters with oversized heads, simplified anatomy, and cute silhouette rules.
.claude/skills/chibi-style/SKILL.md on GitHub (opens in a new tab) -
cloth-sim
Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.
.claude/skills/cloth-sim/SKILL.md on GitHub (opens in a new tab) -
collision-proxy
Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.
.claude/skills/collision-proxy/SKILL.md on GitHub (opens in a new tab) -
comic-book-style
Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.
.claude/skills/comic-book-style/SKILL.md on GitHub (opens in a new tab) -
compositing
Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.
.claude/skills/compositing/SKILL.md on GitHub (opens in a new tab) -
cosmic-eldritch-horror
Cosmic, eldritch, and Lovecraftian horror art direction for Blender with non-Euclidean cues, impossible scale, and incomprehensible forms.
.claude/skills/cosmic-eldritch-horror/SKILL.md on GitHub (opens in a new tab) -
cozy-wholesome-mood
Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.
.claude/skills/cozy-wholesome-mood/SKILL.md on GitHub (opens in a new tab) -
creature-artist
AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, muscle flow, bone structure, and animation-ready creature assets in Blender via MCP.
.claude/skills/creature-artist/SKILL.md on GitHub (opens in a new tab) -
dark-gritty-mood
Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.
.claude/skills/dark-gritty-mood/SKILL.md on GitHub (opens in a new tab) -
dream-surreal-mood
Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.
.claude/skills/dream-surreal-mood/SKILL.md on GitHub (opens in a new tab) -
dream-weirdcore-style
Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.
.claude/skills/dream-weirdcore-style/SKILL.md on GitHub (opens in a new tab) -
environment-artist
AAA environment art for modular kits, buildings, terrain, vegetation, architecture, and scene composition. Use for game-optimized environments, storytelling through space, and modular asset pipelines in Blender via MCP.
.claude/skills/environment-artist/SKILL.md on GitHub (opens in a new tab) -
export-pipeline
Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.
.claude/skills/export-pipeline/SKILL.md on GitHub (opens in a new tab) -
fantasy-worlds
Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.
.claude/skills/fantasy-worlds/SKILL.md on GitHub (opens in a new tab) -
folk-horror-style
Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.
.claude/skills/folk-horror-style/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.