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Updated 2w ago

by ericzakariasson

skills

Agent skills. Install with npx skills add ericzakariasson/skills

  • New — Created in the last 30 days

21 GitHub stars (21)

+21 in 17 days

Stars gained per day · daily snapshots since Oct 2
Stars gained per day, Oct 2 to Oct 16: +5 in total; the busiest day was Oct 3 with +2 stars.Oct 3: +2 starsOct 4: 0 starsOct 5: +1 starsOct 6: 0 starsOct 7: 0 starsOct 8: +1 starsOct 9: +1 starsOct 10: 0 starsOct 11: 0 starsOct 12: 0 starsOct 13: 0 starsOct 14: 0 starsOct 15: 0 starsOct 16: 0 stars
Stars gained between daily snapshots
PeriodNew stars
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  • 2 skills (2 skills found in its SKILL.md files)
  • 2 forks (2 forks)
  • 2w ago last update (Last updated 2w ago)

Install

Skills CLI

npx skills add ericzakariasson/skills

Asks which skills and agents to install. Just one: npx skills add ericzakariasson/skills --skill game-builder-blender-assets — add -g for every project.

Claude Code

git clone https://github.com/ericzakariasson/skillscp -r "skills/skills/game-builder-blender-assets" ~/.claude/skills/

Copies the game-builder-blender-assets skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add ericzakariasson/skills

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • game-builder-blender-assets

    Authors camera-critical 3D assets for a homage game (hero characters, first-person weapon viewmodels, hero vehicles or set pieces) in Blender and exports GLB, one asset per specialist subagent at high craft, with an orchestrator-owned turnaround gate before the game binds the mesh. Companion to game-builder. Use only when the locked reference shots are 3D and a hero or close-up asset would otherw…

    skills/game-builder-blender-assets/SKILL.md on GitHub (opens in a new tab)
  • game-builder

    Builds playable homage games (original takes on well-known games, with original names and art) whose in-game captures must hold up side by side with real shipped-game screenshots. Orchestrates separate planner, builder, and critic subagents through a brief with locked reference shots, a plan, a playable loop, a staged art pipeline, and live captures, then runs fresh-critic rounds against a per-ga…

    skills/game-builder/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.