Updated 2mo ago
by guangyuspace
codex-gamestudio-skill
Codex skill for multi-role game studio workflows
98 GitHub stars (98)
+2 in 20 days
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- 1 skill (1 skills found in its SKILL.md files)
- 14 forks (14 forks)
- 2mo ago last update (Last updated 2mo ago)
Install
Skills CLI
npx skills add guangyuspace/codex-gamestudio-skill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/guangyuspace/codex-gamestudio-skillcp -r "codex-gamestudio-skill" ~/.claude/skills/codex-gamestudio-skill
Copies the gamestudio skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add guangyuspace/codex-gamestudio-skill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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gamestudio
Use as the default end-to-end game-production workflow when Codex should design, plan, prototype, build, debug, balance, polish, test, optimize, release, or operate a game in one conversation when feasible. Trigger for Godot, Unity, Phaser, WebGL, mobile and desktop games; vertical slices; mechanics, combat, levels, quests, progression, economy, shops, rewards, live ops, analytics, accessibility,…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.