Updated 3w ago
by haxqer
godot-skill
This repository contains a Godot skill for Codex-compatible & ClaudeCode-compatible agents, providing workflows and bundled scripts for inspecting, editing, running, and debugging Godot projects.
265 GitHub stars (265)
+106 in 16 days
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- 1 skill (1 skills found in its SKILL.md files)
- 5 forks (5 forks)
- 3w ago last update (Last updated 3w ago)
Install
Skills CLI
npx skills add haxqer/godot-skill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/haxqer/godot-skillcp -r "godot-skill/skill/godot" ~/.claude/skills/
Copies the godot skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add haxqer/godot-skill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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godot
Godot 4.x game development (verified on 4.7) - scaffold, inspect and edit projects, scenes, UI, resources headlessly; author tilesets, ASCII-painted levels, themes, animation, audio buses, custom Resources, collision/navmesh bakes, shaders, export presets; draw pixel art from ASCII, clean generated art, synthesize sound effects and looping music; look up the installed engine's exact API; lint GDS…
skill/godot/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.