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Updated 3w ago

by ibrews

ue5-mcp

Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting

Works with
  • Claude

41 GitHub stars (41)

+2 in 16 days

Stars gained per day · daily snapshots since Sep 30
Stars gained per day, Sep 30 to Oct 16: +2 in total; the busiest day was Oct 12 with +1 stars.Oct 1: 0 starsOct 2: 0 starsOct 3: 0 starsOct 4: 0 starsOct 5: 0 starsOct 6: 0 starsOct 7: 0 starsOct 8: 0 starsOct 9: 0 starsOct 10: 0 starsOct 11: 0 starsOct 12: +1 starsOct 13: +1 starsOct 14: 0 starsOct 15: 0 starsOct 16: 0 stars
Stars gained between daily snapshots
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  • 1 skill (1 skills found in its SKILL.md files)
  • 7 forks (7 forks)
  • 3w ago last update (Last updated 3w ago)

Install

Skills CLI

npx skills add ibrews/ue5-mcp

Asks which agents to install it for. Add -g to install it for every project.

Claude Code

git clone https://github.com/ibrews/ue5-mcpcp -r "ue5-mcp" ~/.claude/skills/ue5-mcp

Copies the ue5-mcp skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).

Plugin

/plugin marketplace add ibrews/ue5-mcp

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • ue5-mcp

    Field manual for driving Unreal Engine 5.7 / 5.8 through MCP. Engine-level gotchas, silent-fail edges, crash patterns, and the call sequences that actually work — applicable regardless of which MCP server you're using (Epic's official ModelContextProtocol plugin, custom servers, or anything else). Auto-trigger when Unreal Engine MCP tools are detected in a session, or when the user mentions Unrea…

    SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.