Updated 1w ago
by karanb192
claude-code-mods
Claude Mods and the tools to build them: a builder skill, then mods
42 GitHub stars (42)
+10 in 20 days
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| Sep 27 | 0 |
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| Oct 3 | +1 |
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| Oct 8 | +1 |
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- 1 skill (1 skills found in its SKILL.md files)
- 6 forks (6 forks)
- 1w ago last update (Last updated 1w ago)
Install
Skills CLI
npx skills add karanb192/claude-code-mods
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/karanb192/claude-code-modscp -r "claude-code-mods/plugins/mod-builder/skills/mod-builder" ~/.claude/skills/
Copies the mod-builder skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add karanb192/claude-code-mods
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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mod-builder
Explains, discovers, plans, writes, migrates, validates, audits, debugs and publishes Claude Mods, Claude Code plugins whose hooks/hooks.json names a TypeScript module of function hooks. It uses Anthropic's official issue, cheat sheet, architecture paper, built-in Mods and type declarations, plus the nightly awesome-claude-code-mods catalogue, to choose the smallest $ surface and verify every cap…
plugins/mod-builder/skills/mod-builder/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.