Updated 1mo ago
by kiselas
every-frame-is-code
Every frame is code: an Agent Skill for Claude Code, Codex and ChatGPT that makes motion graphics, 3D scenes and games in HTML/JS and renders them to MP4 frame by frame. Canvas 2D, WebGL, Three.js, GLSL, Web Audio.
20 GitHub stars (20)
+7 in 16 days
| Period | New stars |
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| Oct 21 | 0 |
| Oct 22 | 0 |
| Oct 23 | 0 |
| Oct 24 | 0 |
| Oct 25 | +1 |
| Oct 26 | 0 |
| Oct 27 | 0 |
| Oct 28 | +2 |
| Oct 29 | 0 |
| Oct 30 | +1 |
| Oct 31 | 0 |
| Nov 1 | 0 |
| Nov 2 | 0 |
| Nov 3 | +1 |
| Nov 4 | 0 |
| Nov 5 | +2 |
- 1 skill (1 skills found in its SKILL.md files)
- 3 forks (3 forks)
- 1mo ago last update (Last updated 1mo ago)
Install
Skills CLI
npx skills add kiselas/every-frame-is-code
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/kiselas/every-frame-is-codecp -r "every-frame-is-code" ~/.claude/skills/every-frame-is-code
Copies the motion-kit skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add kiselas/every-frame-is-code
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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motion-kit
Code-drawn motion graphics, animated videos, explainers of 1-3 minutes with a story, kinetic typography, transitions, editing, Three.js scenes, pixel-art and retro films (fixed palettes, dithering, chiptune, demoscene effects) and browser games with strong game feel. Use when you need to make a good-looking animation, video, explainer, intro, interactive scene or game in HTML/JS and render it to…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.