Updated 2mo ago
by ozanzeng
blender-LPM-skill
Blender Low Poly Modelling Skill — AI agent skill (Claude Code) that builds flat-shaded, palette-textured, budgeted low-poly game assets in Blender from a one-line brief and exports Unity-ready FBX
20 GitHub stars (20)
+9 in 28 days
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- 1 skill (1 skills found in its SKILL.md files)
- 2 forks (2 forks)
- 2mo ago last update (Last updated 2mo ago)
Install
Skills CLI
npx skills add ozanzeng/blender-LPM-skill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/ozanzeng/blender-LPM-skillcp -r "blender-LPM-skill/skills/blender-lpm-skill" ~/.claude/skills/
Copies the blender-lpm-skill skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add ozanzeng/blender-LPM-skill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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blender-lpm-skill
Blender Low Poly Modelling Skill — build stylized, flat-shaded, game-ready low-poly assets (weapons, shields, armor, props, modular architecture) from primitives with a fixed triangle budget, a single palette material, Unity-ready FBX + BaseColor/MaskMap export, and a measured render-inspect loop. Use for any "make a low-poly X", "stylized game asset", "flat-shaded", "palette texture", "1000 tris…
skills/blender-lpm-skill/SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.