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Updated 1d ago

by pandazki

pneuma-skills

Co-creation infrastructure for humans and code agents — visual environment, skills, continuous learning, and distribution.

  • Active — Updated in the last 14 days
Works with
  • Claude

161 GitHub stars (161)

Stars gained per day · daily snapshots since Sep 30
Stars gained per day, Sep 30 to Oct 16: −1 in total.Oct 1: 0 starsOct 2: 0 starsOct 3: 0 starsOct 4: 0 starsOct 5: 0 starsOct 6: 0 starsOct 7: 0 starsOct 8: 0 starsOct 9: 0 starsOct 10: −1 starsOct 11: 0 starsOct 12: 0 starsOct 13: 0 starsOct 14: 0 starsOct 15: 0 starsOct 16: 0 stars
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  • 28 skills (28 skills found in its SKILL.md files)
  • 16 forks (16 forks)
  • 1d ago last update (Last updated 1d ago)

Install

Skills CLI

npx skills add pandazki/pneuma-skills

Asks which skills and agents to install. Just one: npx skills add pandazki/pneuma-skills --skill bump — add -g for every project.

Claude Code

git clone https://github.com/pandazki/pneuma-skillscp -r "pneuma-skills/.agents/skills/bump" ~/.claude/skills/

Copies the bump skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add pandazki/pneuma-skills

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md — showing the first 28 of 37 files.

  • bump

    Release Pneuma Skills when the user requests a version bump or release. Updates versions and release notes, validates, pushes main, and verifies publishing.

    .agents/skills/bump/SKILL.md on GitHub (opens in a new tab)
  • create-adr

    Create an Architecture Decision Record for Pneuma Skills. Use when the user asks to document an architecture decision or author an ADR.

    .agents/skills/create-adr/SKILL.md on GitHub (opens in a new tab)
  • create-mode

    Create or fork a Pneuma mode, scaffold its manifest, viewer, skill, seeds, and showcase. Use for new-mode authoring in this repository; discover unresolved requirements, document the design brief, then implement and verify.

    .agents/skills/create-mode/SKILL.md on GitHub (opens in a new tab)
  • dev-workflow

    Plan, implement, review, verify, and amend substantial Pneuma Skills development work. Use for multi-step changes, architecture work, code review, or an explicitly requested development workflow; a small edit can follow AGENTS.md directly.

    .agents/skills/dev-workflow/SKILL.md on GitHub (opens in a new tab)
  • showcase

    Generate or refresh a Pneuma mode's launcher showcase: metadata, hero image, and feature images. Use when the user requests showcase materials.

    .agents/skills/showcase/SKILL.md on GitHub (opens in a new tab)
  • pneuma-backlot

    Pneuma Backlot Mode workspace guidelines. Use for ANY task in this workspace: turning an idea into a screenplay, designing the cast and the places, writing the shot plan, blocking a shot as a Blender greybox, checking it, writing a prompt pack, generating and checking a video take, recording dialogue and music, and cutting the film. Defines the eight stages and the order they run in, the approval…

    modes/backlot/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-bansho

    Explain something by writing it on a board. Use for ANY task in this workspace — writing or extending `board.md`, correcting or re-explaining a stretch of the lecture, giving it a voice, exporting subtitles, restyling `theme.css`. Trigger whenever the user wants a thing explained rather than documented — in Chinese (板书 / 讲一讲) or English ("explain this on a whiteboard", "teach me X") — and wheneve…

    modes/bansho/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-clipcraft

    AI-orchestrated video production on @pneuma-craft. Use whenever the user wants to generate, edit, or compose video clips, audio tracks, captions, or background music — text-to-video / image-to-video generation, TTS narration, music generation, provenance tracking, timeline composition — or touches the exploded timeline, the dive-in panels, or `project.json` by hand. Do not assume the user knows t…

    modes/clipcraft/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-cosmos

    Build and explore a 3D knowledge graph from code, research, stories, or business material in the Pneuma Cosmos workspace. Use for creating, extending, or explaining cosmos.json and grounded graph projections.

    modes/cosmos/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-diagram

    Create and edit draw.io diagrams in the Pneuma Diagram workspace. Use for ANY task in this workspace. Defines the .drawio XML format, style strings, edge rules, and color palette.

    modes/diagram/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-doc

    Write and edit markdown documents in the Pneuma Doc workspace. Use for ANY task in this workspace. Defines how the live-preview environment works and how to edit effectively.

    modes/doc/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-draw

    Create and edit visual content on the Excalidraw canvas in the Pneuma Draw workspace. Use for ANY task in this workspace. Defines the Excalidraw JSON format, element types, binding rules, and color palette.

    modes/draw/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-eli5

    Pneuma ELI5 Mode workspace guidelines. Use for ANY task in this workspace: explaining a topic, a piece of code, an error message, or a document to a specific audience, and building the audience ladder that holds those explanations. Trigger on any request to explain something *for a named reader* — a person, an age, a role or a relationship — including "ELI5"-style asks, and on requests for the sa…

    modes/eli5/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-evolve

    Analyze interaction history and propose evidence-backed improvements to a Pneuma mode skill. Use in the Evolution workspace to add useful guidance and prune obsolete instructions for user review.

    modes/evolve/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-gridboard

    Build and edit dashboards in the Pneuma GridBoard workspace — tiles, layout, data sources, theming. Use for ANY task in this workspace. Defines the defineTile() API, board.json schema, theming conventions, size guidelines, and resize adaptation rules.

    modes/gridboard/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-illustrate

    Pneuma Illustrate Mode workspace guidelines. Use for ANY task in this workspace: generating images, creating illustrations, editing visuals, managing content sets, organizing rows, crafting prompts, adjusting styles, or any image generation task. This skill defines the generation workflow, manifest format, prompt engineering, and content set organization for the AI illustration studio. Consult be…

    modes/illustrate/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-kami

    Paper-canvas web design. Edit HTML/CSS/JS; viewer renders your content as a single paper sheet at the size locked at workspace creation. Design language adapted from tw93/kami (MIT). Triggers on typesetting a document as a physical sheet — resume, one-pager, portfolio, white paper, letter, deck, report — in any language.

    modes/kami/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-lucid

    Pneuma Lucid Mode workspace guidelines. Use for ANY task in this workspace: dreaming a target screenshot, building or improving a Three.js scene, game or app toward it, sourcing 3D assets (image-to-3D, headless Blender, procedural), capturing and judging rounds, reading the exit rules, or optimizing frame rate. Defines the project layout, the loop scripts, the scene bridge, and how to look throug…

    modes/lucid/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-mode-maker

    Develop a Pneuma mode package in the Mode Maker workspace — manifest, viewer, skill, seeds, publishing. Use for ANY task in this workspace. Defines the ModeManifest reference, ViewerContract patterns, and publishing workflow.

    modes/mode-maker/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-plotwise

    Pneuma Plotwise workspace guidelines. Use for ANY task in this workspace: turning something the user wants to learn into a branching learning-video course on MiniMax H3 Max (fal.ai) — the grounded outline and its evidence, the style board, the screenplay, starting and restarting the play manager, answering a learner's question as a scene, the summary. Trigger whenever the user names a topic, a qu…

    modes/plotwise/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-project-evolve

    Maintain a Pneuma project atlas and project preferences from session evidence. Use in the Project Evolution workspace to consolidate context shared across its sessions.

    modes/project-evolve/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-project-onboard

    Onboard an existing folder as a Pneuma project. Use in the project onboarding session to inspect materials, establish project identity and context, and prepare a useful starting surface.

    modes/project-onboard/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-project-tidy

    Tidy a Pneuma project's session titles and descriptions. Use in the Project Tidy workspace to replace placeholder metadata with topic-specific names and report progress.

    modes/project-tidy/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-remotion

    Create and edit React video compositions in the Pneuma Remotion workspace. Use for composition code, animation timing, playback, and export tasks rendered in the live video viewer.

    modes/remotion/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-slide

    Pneuma Slide Mode workspace guidelines. Use for ANY task in this workspace: creating or editing presentations, slide decks, pitch decks, adding or modifying slides, changing themes, layouts, or any presentation content. This skill defines the design workflow, height calculation rules, layout patterns, and quality checklist for the fixed-viewport slide environment. Consult before your first edit i…

    modes/slide/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-sprite

    Pneuma Sprite Mode workspace guidelines. Use for ANY task in this workspace: telling which route the user is on (a game character, a picture brought to life, a looping animation for a page, a mascot for an app), designing a character or starting from the user's own image, generating sprite sheets or shooting motion clips, a breathing idle from one still, pixel art and its colourways, four-directi…

    modes/sprite/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-webcraft

    Pneuma WebCraft Mode workspace guidelines with Impeccable.style design intelligence. Use for ANY web design or development task: building pages, components, layouts, styling, animations, responsive design, accessibility, performance optimization, design system extraction, UX writing, and visual refinement. This skill defines how the live-preview environment works, the Impeccable design principles…

    modes/webcraft/skill/SKILL.md on GitHub (opens in a new tab)
  • pneuma-wordtaste

    A goal-driven Chinese long-form writing partner. Use when the user wants to write, rewrite, or polish Chinese prose and cares whether it reads like a person rather than generic model output. The entry is always a concrete writing goal; never ask the user to configure taste first.

    modes/wordtaste/skill/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.