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Updated 1mo ago

by rehan-remade

animated-asset-skill

One sentence -> a rigged, animated voxel creature or RPG character. Claude Code skills + tools: fal Seedream/Hunyuan-3D -> voxelizer -> headless Blender (derived rig, procedural gaits or CC0 retarget) -> glTF

Works with
  • Claude

22 GitHub stars (22)

  • 2 skills (2 skills found in its SKILL.md files)
  • 4 forks (4 forks)
  • 1mo ago last update (Last updated 1mo ago)

Install

Skills CLI

npx skills add rehan-remade/animated-asset-skill

Asks which skills and agents to install. Just one: npx skills add rehan-remade/animated-asset-skill --skill animated-asset — add -g for every project.

Claude Code

git clone https://github.com/rehan-remade/animated-asset-skillcp -r "animated-asset-skill/skill/animated-asset" ~/.claude/skills/

Copies the animated-asset skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add rehan-remade/animated-asset-skill

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • animated-asset

    Create a fully rigged, animated voxel creature from a one-line idea — fal text-to-image → Hunyuan-3D → C++ voxelizer → headless Blender rig + 13 animation clips → glTF. Use when asked to add, generate or create a new creature, animal, animated asset or voxel model (e.g. "add a corgi", "make a wolf", "generate a new animal").

    skill/animated-asset/SKILL.md on GitHub (opens in a new tab)
  • rpg-character

    Create a rigged voxel humanoid with a full RPG animation set (idle/walk/run/jump, sword slash/stab/overhead, two-hand chop, mining, spellcasting, block, hit, death, interact, pick-up, sit) from a one-line idea or an existing mesh/.vox — fal concept + Hunyuan-3D → voxelizer → headless Blender derives the skeleton from the voxel grid and retargets CC0 KayKit clips onto it → glTF with weapon slots a…

    skill/rpg-character/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.