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by scenario-labs
skills
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
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- 30 skills (30 skills found in its SKILL.md files)
- 127 forks (127 forks)
- Today last update (Last updated today)
Install
Skills CLI
npx skills add scenario-labs/skills
Asks which skills and agents to install. Just one: npx skills add scenario-labs/skills --skill scenario-3d-worlds — add -g for every project.
Claude Code
git clone https://github.com/scenario-labs/skillscp -r "skills/skills/scenario-3d-worlds" ~/.claude/skills/
Copies the scenario-3d-worlds skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.
Plugin
/plugin marketplace add scenario-labs/skills
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md — showing the first 30 of 128 files.
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scenario-3d-worlds
Use when generating navigable 3D worlds or Gaussian splat scenes on Scenario via MCP: text-to-world, image-to-world, a 360 panorama or skybox turned into a walkable splat, multi-view photos or a video walkthrough reconstructed as a splat, or one object photo to splat. Keywords: World Labs Marble 1.1, 1.1 Plus, 1.0 Draft, Hunyuan World, HY World, image-to-skybox, skybox-to-splat, multiview-to-spla…
skills/scenario-3d-worlds/SKILL.md on GitHub (opens in a new tab) -
scenario-3d
Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GPT-6 Astra 3D, GLB, FBX, OBJ, STL, or VOX files, PBR-textured or game-ready models, voxel models, multi-view reconstruction, retexture, remesh, UV unwrap, auto-rigging a biped or quadruped, or retargeting an animation, previewing a mesh in the inline 3D viewer, capturing a viewe…
skills/scenario-3d/SKILL.md on GitHub (opens in a new tab) -
scenario-ace-step
Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs with sung vocals from a lyric sheet, instrumental tracks, covering or restyling an existing song, repainting one section in place, changing sung lyrics, adding an instrument layer, completing a partial recording into a full arrangement, extracting stems, or choosing between Turbo and Quality lanes. Ke…
skills/scenario-ace-step/SKILL.md on GitHub (opens in a new tab) -
scenario-admin-analytics
Use when answering Scenario admin analytics questions about Creative Unit consumption, most-used models, usage by user or project, AI adoption observability, cached usage data, CSV exports, enterprise PDF reports with charts, or a local analytics dashboard. Keywords: usage API, CU, analytics, adoption, reporting, consumption, cache.
skills/scenario-admin-analytics/SKILL.md on GitHub (opens in a new tab) -
scenario-asset-analysis
Use when finished Scenario assets have to give something back: a caption for a dataset or alt text, a reusable style description, a verdict against a brief, a canny, depth, pose, or segmentation control map for the next model, or the asset itself found again by text, tags, or visual similarity and filed into a collection. Keywords: caption, describe, analyze, QA, control map, find similar, revers…
skills/scenario-asset-analysis/SKILL.md on GitHub (opens in a new tab) -
scenario-audio
Use when generating or handling audio on Scenario via MCP. Triggers include music tracks, full-length songs with vocals written from lyrics, background scores, soundtracks, game sound effects, SFX, foley, ambience, looping audio, voiceover, narration, speech, TTS, text-to-speech, dialogue, voice cloning, re-voicing a recording, scoring or adding sound to a video, transcription, or requests to cre…
skills/scenario-audio/SKILL.md on GitHub (opens in a new tab) -
scenario-brand-kit
Use when building a visual identity or brand kit with Scenario: a logo, wordmark, or icon as editable SVG, a color palette and typography spec, logo variants (mono, reversed, favicon), and brand applications like social templates, avatars, banners, or merchandise mockups. Also for a rebrand or refreshing an existing mark. Keywords: brandkit, brand kit, visual identity, logo, monogram, wordmark, S…
skills/scenario-brand-kit/SKILL.md on GitHub (opens in a new tab) -
scenario-caption-studio
Use when a video needs its spoken words on screen through Scenario via MCP: burned-in styled captions for a TikTok, Reels, or Shorts cut, ad captions for sound-off feeds, YouTube subtitles, an SRT sidecar, transcription of a clip's audio, captions translated into another language, karaoke or word-by-word styles, or restyling and correcting an existing transcript. Keywords: captions, subtitles, SR…
skills/scenario-caption-studio/SKILL.md on GitHub (opens in a new tab) -
scenario-consistency
Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animated from its references, one product across angles, one style across icon sets, a character from an uploaded drawing, a variant off an approved baseline, or deciding when references stop scaling and a trained model is due. Triggers: make this match, same character, on-model, referen…
skills/scenario-consistency/SKILL.md on GitHub (opens in a new tab) -
scenario-elevenlabs
Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-speech with inline emotion tags, music from a prompt or sectioned songs, sound effects and loops, dubbing audio or video into another language, re-voicing a recording with a preset or cloned voice, or isolating speech from noise. Keywords: ElevenLabs, Eleven v3, Multilingual v2, Turbo 2.5, Music v2, Soun…
skills/scenario-elevenlabs/SKILL.md on GitHub (opens in a new tab) -
scenario-fan-cam
Use when putting a person from a photo into live-broadcast crowd footage with Scenario: a stadium or arena fan-cam reaction, a jumbotron or kiss-cam moment, a spectator cutaway at a match or concert, a courtside or front-row sighting, or a personalized sports-TV still that then animates into video. Keywords: fan cam, crowd reaction, jumbotron, stadium screen, kiss cam, broadcast cutaway, spectato…
skills/scenario-fan-cam/SKILL.md on GitHub (opens in a new tab) -
scenario-formats
Use when one approved visual, image or video, must ship at many sizes or placements through Scenario: adapting a master to 1:1, 4:5, 9:16, or 16:9, social formats for feeds and stories, YouTube thumbnails, storefront capsules and app store graphics, marketplace product images, link previews, display banners, a website hero, or choosing between crop, resize, expand, and generative reframe. Keyword…
skills/scenario-formats/SKILL.md on GitHub (opens in a new tab) -
scenario-game-assets
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel…
skills/scenario-game-assets/SKILL.md on GitHub (opens in a new tab) -
scenario-gemini-image
Use when generating or editing images with Google's Gemini image models (Nano Banana) on Scenario via MCP: text-to-image, natural-language instruction editing, identity locking or style transfer from reference images, multi-image fusion, pulling stills from a video clip, Google Search grounding, thinking level tuning, 512 to 4K output, or choosing between Flash, Pro, and Lite. Keywords: Gemini 3.…
skills/scenario-gemini-image/SKILL.md on GitHub (opens in a new tab) -
scenario-gemini-omni
Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character, product, or place consistent, appending footage to a clip, restyling footage by prompt (season, wardrobe, art style), native audio with dialogue and ambience, or picking between first-frame and reference conditionin…
skills/scenario-gemini-omni/SKILL.md on GitHub (opens in a new tab) -
scenario-gpt-image
Use when generating or editing images with OpenAI's GPT Image models on Scenario via MCP: text-to-image, edits from reference images, inpainting with an alpha mask, in-image text for logos and infographics, transparent cutouts, pixel sizing up to 4K, quality tiers up to xhigh and max, input fidelity for product or face detail, or choosing between Flare, Sunburst, GPT Image 2 and 1.5. Keywords: GP…
skills/scenario-gpt-image/SKILL.md on GitHub (opens in a new tab) -
scenario-grok-imagine-image
Use when generating or editing images with Grok Imagine models on Scenario via MCP: text-to-image, instruction editing with up to three reference images, posters, packaging, ads, or infographics with exact in-image text, photoreal shots from camera and lighting cues, extended aspect ratios up to 20:9 and 9:20, quality and resolution tiers, or batches of variations. Keywords: Grok Imagine Image 2.…
skills/scenario-grok-imagine-image/SKILL.md on GitHub (opens in a new tab) -
scenario-grok-imagine-video
Use when generating or editing video with Grok Imagine models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video with @image tags for consistent people, products, or clothing, prompt-based editing, extending a clip from its last frame, native audio with lip-synced dialogue and sound effects, or choosing between first-frame and reference conditioning. Keyword…
skills/scenario-grok-imagine-video/SKILL.md on GitHub (opens in a new tab) -
scenario-identity-library
Use when a named character or prop must become a reusable identity in Scenario: creating a character or prop from a brief or interview, building its approved image collection (character: <name> or props: <name>), assembling a character sheet or turnaround, or generating new images of an established one. Triggers include create a new character, design a prop, character sheet, turnaround, more imag…
skills/scenario-identity-library/SKILL.md on GitHub (opens in a new tab) -
scenario-ideogram
Use when generating or editing images with Ideogram models on Scenario via MCP: posters, logos, menus, packaging, or signage with exact in-image text, native transparent PNG generation with an alpha channel, background removal that keeps hair and glass edges, splitting a flat graphic into editable text layers for localization, or keeping one character consistent from a single reference photo, wit…
skills/scenario-ideogram/SKILL.md on GitHub (opens in a new tab) -
scenario-image-editing
Use when editing an existing image on Scenario through MCP with a tool model, not a new generation: upscale or enhance to 2x, 4K, 8K, super resolution, 3D LUT color grade, color correction, posterize, solarize, vignette, film grain, blur, sharpen, glow, chromatic aberration, oilify, cubism, crystallize, dodge and burn, tint, desaturate, expand or uncrop, reframe an aspect ratio, resize to exact p…
skills/scenario-image-editing/SKILL.md on GitHub (opens in a new tab) -
scenario-image
Use when generating or editing images with Scenario through MCP: text-to-image, image-to-image, instruction editing, inpainting or outpainting with a mask, background control, aspect ratio or resolution sizing, several outputs per run, or choosing between Scenario image models. Also when a run fails on prompt length, a plan-restricted model, or a reference image that was silently ignored. Keyword…
skills/scenario-image/SKILL.md on GitHub (opens in a new tab) -
scenario-inspiration
Use when a creative task has no direction yet: finding inspiration, exploring looks or styles, proposing concept directions to pick between, building a moodboard or reference board, doing visual research, mining existing assets for a style, or escaping generic AI-looking output. Also when a saved Scenario collection should drive a new batch as art direction. Keywords: inspiration, moodboard, refe…
skills/scenario-inspiration/SKILL.md on GitHub (opens in a new tab) -
scenario-kling
Use when generating or editing video with Kling models on Scenario via MCP: text-to-video, image-to-video with first and last frames, multi-shot sequences with per-shot prompts, consistent characters via elements and reference images, prompt-based video editing, motion transfer from a driving video (motion control, mocap), lipsync to audio or text, talking avatars, native audio and dialogue, or p…
skills/scenario-kling/SKILL.md on GitHub (opens in a new tab) -
scenario-luma-image
Use when generating or editing images with Luma Uni-1 models on Scenario via MCP: text-to-image, prompt-based editing of an existing image, style or character reference images with named roles, web search grounding for real-world subjects, rendering exact title text into posters, aspect ratio control, or choosing between Uni-1 Max and Uni-1. Keywords: Luma Labs, Uni-1, Photon, txt2img, img2img, i…
skills/scenario-luma-image/SKILL.md on GitHub (opens in a new tab) -
scenario-luma-video
Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real foot…
skills/scenario-luma-video/SKILL.md on GitHub (opens in a new tab) -
scenario-mai-image
Use when generating or editing images with Microsoft MAI Image models on Scenario via MCP: photoreal or stylized text-to-image with legible in-image typography, posters, packaging, magazine covers, ads, key art, or instruction-based editing such as text swaps, recoloring, object removal or replacement, background swaps, lighting changes, and full restyles. Keywords: MAI Image 2.5, 2.5 Pro, 2.5 Ed…
skills/scenario-mai-image/SKILL.md on GitHub (opens in a new tab) -
scenario-meshy
Use when creating or refining 3D assets with Meshy models on Scenario via MCP: image-to-3D from one photo or 1-4 multi-view angles, text-to-3D, retexturing an existing GLB, remeshing to a target polycount, UV unwrapping, auto-rigging a humanoid character, or applying a library animation clip. Keywords: Meshy 7 and Meshy 6, Ultra mode, Smart Topology, PBR maps, texture prompt, triangle or quad top…
skills/scenario-meshy/SKILL.md on GitHub (opens in a new tab) -
scenario-minimax-music
Use when generating music with MiniMax models on Scenario via MCP: full songs with vocals from a lyric sheet, structure tags like [Verse] and [Chorus], auto-written lyrics from a plain-language brief, instrumental tracks from a style prompt, or covering an uploaded MP3 or WAV in a new genre while keeping the melody. Keywords: MiniMax Music 3.0, Music Cover, Hailuo, text-to-music, audio-to-audio,…
skills/scenario-minimax-music/SKILL.md on GitHub (opens in a new tab) -
scenario-minimax-video
Use when generating video with MiniMax Hailuo models on Scenario via MCP: text-to-video, image-to-video from a first frame, first and last frame anchors, reference images for character or style consistency, motion from reference videos, voice from reference audio, native stereo audio with synced dialogue and SFX, bracketed camera commands, or choosing between H3 and Hailuo 2.3 or 2.3 Fast. Keywor…
skills/scenario-minimax-video/SKILL.md on GitHub (opens in a new tab)
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Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.