Updated 1mo ago
by v2space-labs
shader-for-interfaces
Agent Skill for designing, building, debugging, and validating focused GPU effects in product interfaces.
118 GitHub stars (118)
+5 in 20 days
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- 1 skill (1 skills found in its SKILL.md files)
- 1 forks (1 forks)
- 1mo ago last update (Last updated 1mo ago)
Install
Skills CLI
npx skills add v2space-labs/shader-for-interfaces
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/v2space-labs/shader-for-interfacescp -r "shader-for-interfaces" ~/.claude/skills/shader-for-interfaces
Copies the shader-for-interfaces skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add v2space-labs/shader-for-interfaces
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
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shader-for-interfaces
Decide whether an interface effect should stay in CSS, SVG, or Canvas 2D or needs WebGL or WebGPU, then create, integrate, diagnose, and visually verify focused GPU effects inside product interfaces. Use for contained Three.js/WebGL2/GLSL or vgpu/WebGPU/WGSL surfaces, modest particles, GPU data views, and responsive canvases in TypeScript or React. Do not use for dependent passes, persistent simu…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.