Updated 4d ago
by xenitV1
liquid-glass-skill
Agent skill for Apple's Liquid Glass on any platform: real rim refraction, rim light, HIG rules, web tokens, SwiftUI, Android Compose, Flutter, Electron.
11 GitHub stars (11)
+11 in 5 days
| Period | New stars |
|---|---|
| Oct 15 | +2 |
| Oct 16 | 0 |
| Oct 17 | −1 |
- 1 skill (1 skills found in its SKILL.md files)
- 2 forks (2 forks)
- 4d ago last update (Last updated 4d ago)
Install
Skills CLI
npx skills add xenitV1/liquid-glass-skill
Asks which agents to install it for. Add -g to install it for every project.
Claude Code
git clone https://github.com/xenitV1/liquid-glass-skillcp -r "liquid-glass-skill" ~/.claude/skills/liquid-glass-skill
Copies the apple-liquid-glass skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).
Plugin
/plugin marketplace add xenitV1/liquid-glass-skill
Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.
Skills can run code on your machine — read the SKILL.md first.
What it does
In the author's own words, from each skill's SKILL.md.
-
apple-liquid-glass
Apple's Liquid Glass design language (iOS 26 / macOS 26 HIG) made buildable on any platform: the content/chrome two-layer model, regular vs clear glass, real refraction (content bending at the rim), the rim light, type scales, system colours, component shapes, and Reduce Motion/Transparency/Increase Contrast fallbacks. Ships a CSS token file and a refraction script for the web, plus routes for Sw…
SKILL.md on GitHub (opens in a new tab)
No skill matches that filter.
Review before you install
A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.