<Devsly/>
NotebookLM Watermark Remover
Remove the NotebookLM watermark from PDF slide exports — free, unlimited, and 100% in your browser.
View
NotebookLM Video Watermark Remover
Remove the NotebookLM watermark from every frame of your MP4 and auto-trim the end card — free and unlimited.
View
Gemini Watermark Remover
Remove the Gemini (Veo) sparkle watermark from every frame of your AI-generated MP4 — free and unlimited.
View
MCP https://devsly.io/mcp MCP Tools Best Skills API Docs

Keyboard Shortcuts

Navigation

Quick Search
⌘ / Ctrl + K
Toggle Dark Mode
⌘ / Ctrl + D
Close Dialogs
Esc

Tool Actions

Execute / Process
⌘ / Ctrl + Enter
Clear Input
⌘ / Ctrl + Shift + C
Copy Output
⌘ / Ctrl + Shift + X

Editor

Select All
⌘ / Ctrl + A
Undo
⌘ / Ctrl + Z
Redo
⌘ / Ctrl + Shift + Z

Updated 4mo ago

by ybuild-ai

ai-game-art-pipeline-skill

Agent skill from Y Build for turning AI images and videos into playable game art assets

Works with
  • Claude
  • Codex

299 GitHub stars (299)

+5 in 20 days

Stars gained per day · daily snapshots since Sep 26
Stars gained per day, Sep 26 to Oct 16: +5 in total; the busiest day was Sep 29 with +2 stars.Sep 27: 0 starsSep 28: 0 starsSep 29: +2 starsSep 30: +2 starsOct 1: −1 starsOct 2: +1 starsOct 3: −1 starsOct 4: 0 starsOct 5: 0 starsOct 6: 0 starsOct 7: 0 starsOct 8: 0 starsOct 9: 0 starsOct 10: 0 starsOct 11: 0 starsOct 12: 0 starsOct 13: +1 starsOct 14: 0 starsOct 15: +1 starsOct 16: 0 stars
Stars gained between daily snapshots
PeriodNew stars
Sep 270
Sep 280
Sep 29+2
Sep 30+2
Oct 1−1
Oct 2+1
Oct 3−1
Oct 40
Oct 50
Oct 60
Oct 70
Oct 80
Oct 90
Oct 100
Oct 110
Oct 120
Oct 13+1
Oct 140
Oct 15+1
Oct 160
  • 1 skill (1 skills found in its SKILL.md files)
  • 7 forks (7 forks)
  • 4mo ago last update (Last updated 4mo ago)

Install

Skills CLI

npx skills add ybuild-ai/ai-game-art-pipeline-skill

Asks which agents to install it for. Add -g to install it for every project.

Claude Code

git clone https://github.com/ybuild-ai/ai-game-art-pipeline-skillcp -r "ai-game-art-pipeline-skill" ~/.claude/skills/ai-game-art-pipeline-skill

Copies the ai-game-art-pipeline skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).

Plugin

/plugin marketplace add ybuild-ai/ai-game-art-pipeline-skill

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • ai-game-art-pipeline

    Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references, Veo/Seedance-style video-to-frames, cinematic ultimates, backgrounds, FX, SFX, runtime packaging, and QA. Use when building actual game assets for PixiJS/Canvas/Unity/Godot/SpriteKit/etc., not one-off marke…

    SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.