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Updated 2w ago

by timscheuerai

launch-video-kit

Turn your website into an Apple-style launch video in your own brand. Brand kit from your URL, a hook-plus-body film template, 10 agent skills for Claude Code and Codex, and a free audio path. MIT.

Works with
  • Claude
  • Codex
View on GitHub (opens in a new tab)

20 GitHub stars (20)

+10 in 19 days

Stars gained per day · daily snapshots since Oct 18
Stars gained per day, Oct 18 to Nov 6: +10 in total; the busiest day was Oct 21 with +3 stars.Oct 19: 0 starsOct 20: 0 starsOct 21: +3 starsOct 22: 0 starsOct 23: 0 starsOct 24: 0 starsOct 25: 0 starsOct 26: +1 starsOct 27: +1 starsOct 28: 0 starsOct 29: 0 starsOct 30: 0 starsOct 31: +1 starsNov 1: 0 starsNov 2: +1 starsNov 3: 0 starsNov 4: 0 starsNov 5: 0 starsNov 6: +3 stars
Stars gained between daily snapshots
PeriodNew stars
Oct 190
Oct 200
Oct 21+3
Oct 220
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Oct 26+1
Oct 27+1
Oct 280
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Oct 31+1
Nov 10
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Nov 6+3
  • 10 skills (10 skills found in its SKILL.md files)
  • 7 forks (7 forks)
  • 2w ago last update (Last updated 2w ago)

Install

Skills CLI

npx skills add timscheuerai/launch-video-kit

Asks which skills and agents to install. Just one: npx skills add timscheuerai/launch-video-kit --skill launch-brand — add -g for every project.

Claude Code

git clone https://github.com/timscheuerai/launch-video-kitcp -r "launch-video-kit/skills/launch-brand" ~/.claude/skills/

Copies the launch-brand skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project). Repeat for the other skills listed below.

Plugin

/plugin marketplace add timscheuerai/launch-video-kit

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • launch-brand

    Build the brand kit a launch film uses from a website. Runs tools/brand-from-url.mjs on the reader's site to extract branding (colours, fonts, logo, name, tagline, copy, product images), then reviews the preview sheet with the reader and fixes any wrong role by hand. Use for "brand from website", "brand kit", "extract branding", "get our colours and fonts", "use our logo", or before the first lau…

    skills/launch-brand/SKILL.md on GitHub (opens in a new tab)
  • launch-film

    Make or change a product launch film in your own brand. A film is a hook (the story before the cut) on a shared body (the name punching in, hero words cut on the voice, your product at close range, the logo lockup in near silence), built in HyperFrames from brand/brand.json and film/film.json. Holds the core, the template workflow (build, render and mix 1 hook or all of them), the generation reci…

    skills/launch-film/SKILL.md on GitHub (opens in a new tab)
  • launch-mix

    Tool manual under launch-film (mixdown.py for buses, ducking, loudness and the brickwall). Mix and master the audio of a launch film. Music, SFX and voice-over on separate buses, the bed ducked by the voice's real envelope with a presence carve, the music dropped out for the logo, glue compression, a true-peak-safe limiter, -14 LUFS and -1 dBTP, then laid onto the rendered picture. Use after the…

    skills/launch-mix/SKILL.md on GitHub (opens in a new tab)
  • launch-motion

    Tool manual under launch-film (the motion language for launch films built in HyperFrames). Ease tokens, camera doctrine, continuity at every cut, type and cursor craft, and brand-neutral signature moves (logo build, world pass, branch and pulse, waterfall fill, identity morph, macro pull-back, rise) that replace HyperFrames' stock look. Says which HyperFrames blueprints and transitions to keep, t…

    skills/launch-motion/SKILL.md on GitHub (opens in a new tab)
  • launch-review

    Tool manual under launch-film (measuring a render and studying a reference film). Review a rendered launch film like a demanding creative director, then drive the v1 to v2 loop. Measures rhythm, static runs, cuts against the beat grid, loudness, true peak and voice pace with a script, then applies an eye checklist for continuity at every cut, legibility, brand, real UI, claims and differentiation…

    skills/launch-review/SKILL.md on GitHub (opens in a new tab)
  • launch-score

    Tool manual under launch-film (music fitted to the edit with Higgsfield Sonilo, ACE-Step locally, or the free scratch bed). Score a launch film with music whose sections are the film's acts. Each take is measured for tempo and section energy, stretched onto the film's BPM and offset so its drop lands on the cut. Use after the storyboard's beat sheet exists, for "music", "score", "soundtrack", "ba…

    skills/launch-score/SKILL.md on GitHub (opens in a new tab)
  • launch-sound

    Tool manual under launch-film (the sound palette, the event map, the cue sheet and generated sound kits). Design the sound effects of a launch film. Builds an event map from the storyboard, the voice-over word timings and the rendered timeline, voices every event from 1 consistent palette (the free synthesised, key-locked forge, or real glass, felt, wood, marimba, clicks and air generated on Higg…

    skills/launch-sound/SKILL.md on GitHub (opens in a new tab)
  • launch-story

    Tool manual under launch-film (the brief, the story spine, the script, the beat sheet and reference studies). Turn a launch brief into a launch film's story in your own brand, with the one message, the narrative spine, the voice-over script at the right length, a beat sheet on the music's bar grid and a STORYBOARD.md where every shot names its continuity in and out, its signature move and its sou…

    skills/launch-story/SKILL.md on GitHub (opens in a new tab)
  • launch-voice

    Tool manual under launch-film (voice casting, one take per line, fitting lines, stitching, forced alignment, the vintage chain, the local clone and the free scratch voice). Produce the voice-over of a launch film. Casting across every Higgsfield preset voice, one file per script line fitted into its frame, pace and length rules, word-level timestamps by forced alignment so every key word lands on…

    skills/launch-voice/SKILL.md on GitHub (opens in a new tab)
  • launch-world

    Tool manual under launch-film (backgrounds, plates, Blender glass and 3D shots, shader layers). Build the world a launch film lives in, in your own brand, with generated background plates (cost-gated), Blender for real 3D glass objects and camera moves rendered as alpha layers, WebGL shader layers for atmosphere, and the layer order, depth of field and grade that keep UI legible over living backg…

    skills/launch-world/SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.