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Updated 2d ago

by diip3sh

feel

Interactions built on physics. Describe a feel, get a component driven by mass, stiffness and damping, plus a test rig. No durations, no easing curves.

  • New — Created in the last 30 days
  • Active — Updated in the last 14 days

39 GitHub stars (39)

+39 in 3 days

Stars gained per day · daily snapshots since Oct 15
Stars gained per day, Oct 15 to Oct 16: +13 in total; the busiest day was Oct 16 with +13 stars.Oct 16: +13 stars
Stars gained between daily snapshots
PeriodNew stars
Oct 16+13
  • 1 skill (1 skills found in its SKILL.md files)
  • 1 forks (1 forks)
  • 2d ago last update (Last updated 2d ago)

Install

Skills CLI

npx skills add diip3sh/feel

Asks which agents to install it for. Add -g to install it for every project.

Claude Code

git clone https://github.com/diip3sh/feelcp -r "feel" ~/.claude/skills/feel

Copies the feel skill into ~/.claude/skills/ for every project (use .claude/skills/ for one project).

Plugin

/plugin marketplace add diip3sh/feel

Run inside Claude Code if the repository ships a plugin marketplace, then pick plugins from /plugin.

Skills can run code on your machine — read the SKILL.md first.

What it does

In the author's own words, from each skill's SKILL.md.

  • feel

    Build UI interactions whose motion comes from a physical model instead of durations and easing curves. Turn a feel described in words ("a toggle that feels heavy", "a drawer with a magnetic snap", "a card you throw into a corner", "a knob with heavy detents", "a sticky slider") into a production component driven by mass, stiffness, damping and force fields (magnets, friction, walls), on a line, i…

    SKILL.md on GitHub (opens in a new tab)

Review before you install

A skill is a set of instructions and scripts your agent will follow, and it can run code on your machine. Read the SKILL.md and any scripts first — this listing is not a security review.